© Copyright and Trademark, Craig R.J.L. Shaw

Welcome To ERP - Experienced Role-Playing!

Echoes of SalvationTM is designed on the unique ERP - Experienced Role-PlayingTM game system.

  • Free-Form Role Playing - Develop your character unbound by racial and class restrictions.
  • Diverse Prayer/Spell System - Master your choice of personalized spiritual spheres.
  • Powerful Levelling - Gain experience often, growing your character the way you choose.


Checkout Various Previews: Download some teasers for the Echoes of SalvationTM RPG at rpggeek.com! (please note: these are still a work in progress) Goto Listing

Experienced Role-Playing

Echoes of Salvation

Echoes of Salvation is a powerful free-form Christian role-playing game set in a world where God has been forgotten and the devastating battles between the forces of angels and demons rip deep scars in the land. But, the deeper the darkness, the brighter the light of hope burns and the louder the cry for salvation. See Products
Experienced Role-Playing

ERP - Experienced Role-Playing

Experienced Role-Playing is a tabletop, pencil and paper role-playing system designed around freedom and customization. It was created and moulded through years of testing into a system where players are able to shape and grow their characters, customizing and specializing them as their imagination guides. See Products
Tabletop Card Games

Card Games

Tired of role-playing? Want more variety than just board games?. Card games are both customizable and non-customizable card games where players use various cards (and sometimes tokens and dice) to play out various scenarios and battles. Some are simple, some are complex. Some are social. But all are fun! See Products
Board Games

Board Games

ERP isn't just about role-playing. Sometimes you just want to get the family gathered together around the table and have some simple fun around an entertaining board game. Try them out and create some family memories. See Products
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To Slay a Demon

Another piece I did back in Bible College. It's about trying to fight your battles on your own and in your own strength instead of trusting in God and that He knows best, and His plan.

Solin pressed his back against the tree as he wiped his sweat-drenched hair out of his eyes with the tip of his sword. Slowly he began scanning his surroundings, searching the dense jungle foliage for any sign of his adversary; yet he could find none. And, as if in answer to his thoughts, a deep guttural, inhuman voice seemed to come from nowhere and filled the air around him with a darkness so deep, so tangible that he could almost feel it take physical form before him.

It was a vile voice. A voice that scraped the soul like a thousand poison daggers striking the heart, an angel fallen and swimming in a sea of blood. "Do you really think you, a mere mortal, can stand a chance against me? Before you were even born my claws were ripping asunder the souls of men."

Searching carefully for the source of the voice, Solin calmly spoke out his reply, "My God walks beside me and it is he who will deliver you into my hands."

A deep, guttural laugh filled the air, "Foolish human. Where is your God? Was he there when your village was destroyed and your home sundered? Was he there when your family was slaughtered? No, I do not think your God will help you."

A moment of silence passed, quickly followed by Solin's shaky reply, "Y-you're wrong, my God is with me, he will aid me!"

Another laugh, this one more mocking than the last, "Fool. Do you really think you are worth that much? You, you who could not even save your family, your friends? They are dead because of you. Because you did not have the skill to save them. Their voices call, their souls scream, and their blood cries out because you could not save them. You didn't even try. Instead you relied on the power of a God who didn't even care."

Solin replied again, his voice now quivering and broken with tears, "Y-you're wrong. I-I did try... I did try."

A single soft and calm reply answered, "Then why are they dead?"

A loud mocking laugh filled the air as Solin screamed at the air around him, "You are wrong! Foul demon of the abyss. I will defeat you! Come out and face me so I can send you back to the pit of hell that spawned you! Come out, I challenge you!"

Instantly the air was filled with a blood-curdling scream as a large shape burst with such speed from the foliage to his left that Solin barely had enough time to drop and roll aside. Rising nimbly back to his feet; they now stood facing each other, man and demon, as time itself seemed to slow and stop around them.

One stood, dressed in loose clothing and light armour, a bandanna tied round his head to keep his hair out of his eyes. His weapons, two swords - one long and one short, were held in each hand.

The other, standing at almost human height, was humanoid in shape - but that is were the resemblance ended, for nothing about it was human. It was thin and tightly muscled, it's hands and feet were covered with long claws capable of rending stone. It's face was bestial and like that of a humanoid wolf, but without hair or fur. It's flesh, black and knotted, was covered with a constant swirl of blood.

The two stood there motionless for what seemed like an eternity before time started moving again. The demon lashed out with inhuman speed as Solin parried with his short sword and the demon flicked it aside, sending it spinning into the foliage.

Moving with blinding speed of his own, Solin lifted his sword above his head and struck down at the demon, changing the path of blade to avoid it's claws, but without success. The demon grabbed the blade and, entangling it within it's claws. ripped it from Solin's grasp and sent it also flying, lost, into the surrounding jungle.

Futilely Solin tried to defend himself without his weapons, but the demon soon had him pinned to the ground and covered in fatal wounds. It began to speak, one last final glote before the kill, "Foolish, foolish human. You are so predictable, so-o easy to manipulate. Did you really think you, you alone, could defeat me?"

Ignoring the laughing gloatings of the demon, Solin closed his eyes and breathed a last prayer to his God, "Father... I-I'm sorry... I-I turned my back on you and tried to fight on my own - yet it has cost me my life. Please Father, forgive me for I am truly sorry. I do not care that I am dying now, just please forgive me and let me still enter your embrace. Please, I pray..."

As he finished his prayer, Solin prepared himself for the end he knew was comming, he just hoped that his Lord could forgive him.

The suddenly he felt a cold heavy weight in his hands and smiled. Closing his hands over the hilts of his two swords, Solin opened his eyes to face his enemy.

  • Why a Christian theme? Many role-playing games have a strong magical element that focuses on magic and sorcery. From a Christian perspective, even though this is make believe, it is not something that one should play, in the same way that we would not play a game where we play as make believe porn stars. The Bible is clear that the very concept of magic and sorcery is detestable to God. However, the spiritual world is real, and to simply shun away is not the answer. In regard, the purpose of taking a Christian stance is to present a world, not where there is no magic, but a world in which magic is real, and shown for what it really is. In Echoes of Salvation, satan is real, but so is God, and God is far more superior, and prayer a far more powerful weapon than magic. The players start as weak disciples of Jesus, weak in prayer and faith in a world strong in corruption and spiritual evil. But as they grow and adventure, their faith and experience grows, allowing them to carry the light of Truth into a world of darkness, with a role-playing system that does not falter on quality and depth.

  • God is Triune, existing as three persons but one God: Father, Son, Holy Spirit. Jesus Christ is the only begotten Son of God, born of Mary while she was still a virgin. Lived a sinless life but was condemn and crucified, taking all the sin of the world onto Himself in death. But he rose again, death and sin having no hold on him, and is exalted at the right hand of God the Father. The Holy Spirit of God works in all men's hearts to lead them to salvation and marks with a seal all believers and empowers them to walk in the power, call and authority of God Almighty. Man was created in God's image, but through the choice of sin was eternally separated from God and destined for Hell. However, through simple belief in Jesus Christ and acceptance of His personal sacrifice, we are forgiven our sins and granted eternal life if we believe in our hearts and confess with our mouths that Jesus Christ is Lord. It is through prayer and study of the Bible, which is the ineffable, inerrant, infallible Word of the Living God, and is the final say in all things, that we grow deeper in our relationship with Christ. Our goal is to please Him. Our purpose is to know Him. Our focus is eternity.

  • Craig Shaw grew up with a love of games, specifically tabletop role-playing games and collectable trading card games. He played Pokémon and Tomb Raider, and was a top player of Magic: the Gathering. He also tried various role-playing games but was dissatisfied with them and spent many years developing and refining his own. However, in 2005 he joined CBI - Christian Bible Institute at His Church Pinetown. After setting his life focus on God he threw out all his fantasy-based games, including the very game he had spent so long designing, however, his love for games remained. He toyed with the idea of creating a Christ-based game, gave it to God and shelved it. He continued his studies for three years and got his Diploma in Ministry. He spent time working as an art teacher and also a comic book designer. Now, after an eight year hiatus, he has taken up his mantle and, drawing on his knowledge and experience of games and his studies from Bible College, has began work on a deep-themed Christian role-playing game which he hopes will bring honour and glory to his Lord and Saviour, Jesus Christ.

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